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NPC Generator

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Advanced [show]


Pelt Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her white fur is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: Born in the east to a Fortune-teller, Pelt learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Fearful, Racist. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Pelt Of World, Female Tabaxi Commoner 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 8 (-1)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp. White opal (800 gp). Banded agate (5 gp).


Social Check DCs


Arannis Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is wearing a long, violet, dusty cloak. He wears his auburn hair down. His eyes are a pleasant hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Scribe, Arannis learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Arannis Gracey, Male Half-Elf Ranger 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)6 (-2) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 330 gp. 1 Climber’s kit.


Social Check DCs


Tomph Clifton, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a long black ponytail with little hanging trinkets. Her blue eyes dart from person to person.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tomph took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting, Impeccable. Bonds: Poor, Immigrant, Nature. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tomph Clifton, Female Half-Orc Warlock 7
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Halfling, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 3000 sp. Golden pearl (70 gp). Alexandrite (300 gp). Rose (70 gp). Violet garnet (300 gp).


Social Check DCs


Kadana Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered green stockings. She carries with her a set of warhammers on her belt, each one with a amethyst on the hilt. Her bronze crest has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a minor phobia of water and hates getting wet.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: She has a rivalry with the Church that dominates her actions; and she is wracked by social anxiety

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Kadana Beryntolthropal, Female Dragonborn Warlock 7
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)6 (-2) 9 (-1)15 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs

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