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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Daar Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a black shirt with thin white vertical stripes and tan pants. Her white crest has been sun bleached extensively. She has a tattooed face.

Personality: Confrontational and typically high on some drug or another. She receives visions of the future at random moments

History: The child of a Navigator, who enjoyed hunting, Daar was taken on many hunting expeditions. After coming to the age of reason, Daar took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Nature, Adventurer. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Daar Grrrmmballhyst, Female Dragonborn Sorcerer 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Anne Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears baggy white pantaloons and a green scarf. Her red hair is cut short. She wears a mask on her face.

Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Anne was raised in a hard working conservative environment. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has been saving her money to try and buy her sister's freedom.

Motivation: Sabotage a competitor; and a strong sense of loyalty to half-elven people

Ideals: Gifted. Flaws: Impulsive, Racist. Bonds: Job, Family. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Anne Stoutbridge, Female Halfling Fighter 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 35 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +7, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is white and very short. This yellow eyed westerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and his relatives are trying to arrange a marriage

Ideals: Athletic, Passionate, Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Family. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Nimble In Woods, Male Tabaxi Ranger 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp. Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown cloak and cross-gartered green stockings. Her gray fur is thinning but still full. She wears large thick round spectacles.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 3 years.

Motivation: Expand her business.

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Job. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Sun Candle, Female Tabaxi Expert 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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