Adrik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His red hair is braided into rings. His eyes are brown and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Gnomish people; and retire the richest man in the west
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, PTSD, Racist. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 1 Holy water.
Watson Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. His golden hair is thinning but still full. He has blue eyes and a white hat with a green feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Fletcher, Watson learned a great deal about his father's area of expertise. Through the years after Watson was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Watson's father didn't care for him much, and the feeling was mutual. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Flaws: Selfish, Antagonistic. Bonds: Job, Criminal record. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 35 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 3000 gp. Sapphire pendant on gold chain (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (1000 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (70 gp). 1 Minor magic item. 1 Minor magic item.
Arjhan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his greataxe ready. He has styled his gold crest well, parting it to the left. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the south. Through the years after Arjhan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arjhan's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Fighting, Entrepeneur. Flaws: Addict, Shy, Antagonistic. Bonds: Poor. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Silver pearl (60 gp).
Nija Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'9", this woman wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her hair is white and curly. Her eyes are gold.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Wishes to resurrect an old love; and she feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer, In love. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 32 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!

