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NPC Generator

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Advanced [show]


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears grey painted combat armor at almost all times. He has a long white beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Sellsword in town.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Ideals: Artistic. Bonds: Religious, Job, Criminal record. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)8 (-1) 5 (-3)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp.


Social Check DCs


Richard Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants to get laid; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Rich, Has a crush, In love. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Ofandrus, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 18 (+4)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp. 1 Average lock. 1 Good lock. 1 Silk rope. 1 Silk rope.


Social Check DCs


Frouse Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His silver hair is smooth and relatively long. His amber eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and money/treasure

Ideals: Philantrophist. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Frouse Ironhide, Male Gnome Barbarian 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Trym Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her right hand. Her brown hair is lengthy and is close to two feet long. This green eyed easterner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She has since lost track of the people in her past.

Motivation: She desires power and/or immortality; and regain custody of her son

Ideals: Gifted. Flaws: Forgetful. Bonds: Adventurer, In love, Family. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Trym Goodbarrel, Female Halfling Bard 3
Small (2'9") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)8 (-1) 14 (+2)5 (-3)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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