Eloise Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and she perpetually has her hammer ready. Her moppish silver hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Professionalism, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 5 (-3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. Chalcedony (30 gp).
Purban Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries greataxes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: An old rival family wants him found; and many orcs want him driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Family, Military, Enemies. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 52 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 18 (+4) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Jade (70 gp).
Senteq Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his mace. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant blue.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and to be a farmer again
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Nimble Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He has the majority of his body covered in plate. His gray fur is lengthy and is close to two feet long. This hazel eyed southerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 17)
Armor Class 15
Hit Points 75 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 20 (+5) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5
Possessions: 300 pp. Peridot (70 gp). Banded agate (7 gp). Blue sapphire (700 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Malachite (7 gp). Malachite (7 gp). Hematite (7 gp). Black pearl (800 gp). Azurite (7 gp). Chrysoberyl (80 gp). Amber (80 gp). Citrine (70 gp). White opal (700 gp). Chrysoberyl (80 gp). Moss agate (7 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). Hematite (7 gp). Onyx (70 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Amethyst (80 gp). Malachite (7 gp). Peridot (70 gp). Amber (80 gp). Hematite (7 gp). Iolite (70 gp). Moss agate (7 gp). Black opal (700 gp). Banded agate (7 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


