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NPC Generator

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Advanced [show]


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: Born to a Tailor, his father struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Insomniac, Shy. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Oren Jamjar, Male Halfling Fighter 10
Small (2'11") Halfling, Chaotic Good (CR 10)
Armor Class 9
Hit Points 35 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 6 (-2)10 (+0) 7 (-2)15 (+2)
Skills Deception +6, Nature +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 270 pp. Moss agate (4 gp). Moss agate (4 gp). Fire opal (1000 gp). Deep blue spinel (400 gp). Rock crystal (70 gp). Silver pearl (130 gp). Freshwater pearl (4 gp).


Social Check DCs


Zunn Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He keeps his brown hair in a pixie cut. His eyes are a pleasant amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Layabout, Zunn learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He was granted psionic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Criminal record. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Zunn Peyton, Male Half-Orc Ranger 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp. Deep green spinel (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Joan Sheldon, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries glaives. Sporting a black mohawk this woman's hair draws a lot of attention. This gray eyed westerner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Joan Sheldon, Female Human Wizard 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 6 (-2)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4 Holy water.


Social Check DCs


Cora Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern woman, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her moppish golden hair is in a traditional bowl cut. Her violet eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Cora was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Half-Elven compassion.

Ideals: Logical. Flaws: Shy, Racist. Bonds: Poor. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Cora Wiseacre, Female Halfling Warrior 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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