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NPC Generator

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Advanced [show]


Rathkran Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears a black cloak and cross-gartered brown stockings. His clothes are grease stained in places. His blue crest is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Rathkran was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Rathkran Qyxpahrgh, Male Dragonborn Aristocrat 6
Medium (6'7") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 13 (+1)12 (+1) 12 (+1)19 (+4)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4

Possessions: 800 gp.


Social Check DCs


Radomir Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars and is in decent physical shape. His red hair is heavily combed to the left. He has a dull look in his hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Radomir studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Joker, Gifted, Fighting. Flaws: Mundane. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Radomir Goodbarrel, Male Halfling Cleric 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Just what you see.


Social Check DCs


Bhevek Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He keeps his golden hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Shepherd in town.

History: The child of northern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Poor, Job, Immigrant. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Bhevek Goodbarrel, Male Halfling Rogue 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bundrigo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of luck around his neck, and a shield on his belt. He sports a flattop hair cut. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His job bores him to no end. He has decided to make it more interesting.

History: The child of eastern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Ideals: Fighting. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Bundrigo TellPenny, Male Halfling Commoner 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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