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NPC Generator

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Advanced [show]


Oskar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a moderate pudge and is not very fit. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his hazel eyes.

Personality: A skeptical and narcissistic man, Oskar's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and to pay off his debts

Ideals: Impeccable. Flaws: Hedonist. Bonds: Mentor, Adventurer, Debt. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Oskar Graybeard, Male Dwarf Ranger 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)5 (-3)
Skills Intimidation -1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. 1 Bullseye lantern.


Social Check DCs


Olunt Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown painted combat armor at almost all times. His auburn hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and to protect his home

Flaws: Disease. Bonds: Guardian, Military, Rich. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Olunt Burrowfound, Male Dwarf Wizard 7
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 60 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 20 (+5)13 (+1) 16 (+3)12 (+1)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1000 gp. Rich purple corundum (500 gp). 1 Minor magic item.


Social Check DCs


William Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and carries tridents. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, William will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: William was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the east; and to share knowledge with the world

Ideals: Fighting, Extrovert, Entrepeneur, Persistence, Logical. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Stapleton, Male Human Adept 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 350 pp. Deep blue spinel (800 gp). Amethyst (120 gp). Iolite (60 gp). Peridot (60 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Hematite (16 gp). Rose (60 gp). Deep blue spinel (800 gp). Brown-green garnet (120 gp).


Social Check DCs


Greeba Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is typically in her Mayor uniform. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is cut short. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is an amazing painter.

History: Born in the north to a Mayor, Greeba learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: Expand her business; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Mundane, PTSD. Bonds: Job, Slave. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Greeba Staurheim, Female Half-Orc Warlock 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. Eye agate (15 gp). Fiery yellow corundum (800 gp).


Social Check DCs

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