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NPC Generator

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Advanced [show]


Raam Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe. He has a slight overbite and is overall scrawny. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Barber, Raam learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Opinionated. Bonds: Job, Nature, Adventurer, In love. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Raam Secret, Male Tiefling Sorcerer 14
Medium (5'2") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 57 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 6000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Black velvet mask with numerous citrines (30 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (30 gp). A roughly beaten golden orb (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Medium magic item.


Social Check DCs


Meena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a blue and red handkerchief worn on her right side. With wild white hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her absent mother; and to unite with her sister

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant, In love, Family. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Meena Dunben, Female Gnome Adept 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)15 (+2) 6 (-2)15 (+2)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Huru Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears white trousers with grey and green striped suspenders. She wears various colorful collared shirts. Her tied-back hair is golden. She wears round tiny glasses practically rammed into her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Huru was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels that her past leaves her morally obligated to help; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Immigrant, Criminal record, Poor, Job. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Huru Bristol, Female Half-Orc Rogue 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)5 (-3) 15 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. Golden yellow topaz (400 gp). Aquamarine (400 gp).


Social Check DCs


Thea Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red pants and tee shirts. She wears her chestnut hair up in a very large beehive style do. Her brown eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She works hard and plays hard.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thea took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge

Ideals: Artistic. Flaws: Shy, Hedonist. Bonds: Nature, Enemies. Occupation: Engraver

Voice: French accent

Attributes [hide]

Thea Littlefoot, Female Halfling Druid 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp.


Social Check DCs

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