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NPC Generator

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Advanced [show]


Bhevek Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has a moderate pudge and is not very fit. His hair is short and auburn. His hazel unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of dire rats once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.

Motivation: To be a Courier again; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Disciplined. Flaws: Disease. Bonds: Enemies, Mentor, Job. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Bhevek Stonebridge, Male Halfling Commoner 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)7 (-2) 9 (-1)14 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Fibblestib Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean blue cloak covering his clean studded leather. With bright golden hair and a scraggly beard. His eyes are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Fibblestib would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Fletcher business at a young age. Cursed with vampirism at a very young age, Fibblestib has worked very hard to control his curse. He has drifted from career to career and currently works as a Fletcher.

Motivation: To pay off his debts; and further expansion of business

Ideals: Passionate. Flaws: Disease. Bonds: Military, Job, Debt. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Fibblestib Humplebumple, Male Gnome Monk 14
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 105 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Deception +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Draconic
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Medium magic item.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His golden hair is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast plains. Cursed with a spirit at a very young age, Arnold has worked very hard to control his curse. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Nature. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Arnold Halsey, Male Human Adept 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Deep green spinel (110 gp). Star ruby (500 gp).


Social Check DCs


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is wearing the road beaten gear of a warrior. His fur is orange and very short. His eyes are a pleasant blue.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tree lived on a farm with his father, near the main road leading to a nearby town. In his youth he was a Barkeep, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic, Optimist. Flaws: PTSD. Bonds: Has a crush, Family. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Tree In the Morning, Male Tabaxi Warlock 8
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp. Black pearl (800 gp). Moss agate (13 gp). Carnelian (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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