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NPC Generator

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Advanced [show]


Henry Snowdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. He has a long golden beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to tiefling people

Ideals: Fighting. Flaws: Hedonist, Secretive, Racist. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Henry Snowdon, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 17 (+3)19 (+4)
Skills Persuasion +7, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 sp.


Social Check DCs


Tod Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple red robe with brown stripes complete with hood. His golden hair is cut short. His eyes are likewise green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Tod studied abroad. He worked as a nervous Carter and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Impeccable, Gifted, Logical. Bonds: Job, Adventurer. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Tod Tallfellow, Male Halfling Commoner 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Sard (40 gp). Jade (120 gp). Azurite (6 gp).


Social Check DCs


Osco Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an entirely red suit with brown socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy silver hair. His brown eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Osco grew up listening to his father's many stories. After coming to the age of reason, Osco took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Joker, Logical, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Osco Thorngage, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Star rose quartz (20 gp). Violet garnet (500 gp). 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Bimpnottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman dresses like a well dressed Knight does. She has styled her silver hair well, parting it to the left. This green eyed southerner is not easily forgotten.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Bimpnottin was born in the south. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered south to less war torn lands. She then took over the family business and is one of the better Knight for hire.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Optimist, Persistence. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Bimpnottin Albaratie, Female Gnome Barbarian 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Athletics +0, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp. Solid gold idol (300 gp).


Social Check DCs

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