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NPC Generator

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Advanced [show]


Rolen Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a yellow collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has done his best to style his golden hair to look like a famous performer. He has gray eyes and a yellow hat with a green feather.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Carpenter and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and wants to open a new tavern

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Rolen Floshem, Male Half-Elf Rogue 4
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 16 (+3)4 (-3)
Skills Perception +5, Persuasion -1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Spring Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a pastel and yellow robe with the hood down. Her yellow fur is smooth and relatively long. She has yellow eyes.

Personality: Spring is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Further she is a bit of a stoner and is frequently out of it.

History: The child of eastern immigrants she idolized her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her brother; and her relatives are trying to arrange a marriage

Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Spring Of Storm, Female Tabaxi Commoner 14
Medium (6'3") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 62 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (1100 gp). Carved bone or ivory statuette (50 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears tight fighting clothing, which leaves very little to the imagination. She is tall, broad shouldered and powerfully built. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Elven compassion; and a strong sense of loyalty to elven people

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Disease, Racist. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Audhild Dankil, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)8 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 370 gp. 2 Holy water.


Social Check DCs


Mella Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her brown hair is heavily combed to the right. Her eyes are a pleasant hazel.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a forest tribe. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Athletic, Passionate. Bonds: Adventurer, Nature, Immigrant. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Mella Amastacia, Female Elf Commoner 10
Medium (5'5") Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +7, History +6
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 2300 gp. Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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