Mantus Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely green suit with yellow socks and a vest with buckled shoes. He has done his best to style his dark red hair to look like a famous performer. This gold eyed southerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. In his 14th year, his parents were killed by a gnolls raid, leaving Mantus alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: To unite with his brother; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Enemies, Adventurer, Family. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 18)
Armor Class 12
Hit Points 68 (18d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 20 (+5) | 16 (+3) | 21 (+5) |
Senses Passive Perception 13
Languages Common, Infernal, Orc, Gnoll, Elven, Sylvan
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 19 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 12000 gp. Amethyst (160 gp). Amber (160 gp). Carnelian (60 gp). Pink pearl (160 gp). Peridot (60 gp). Rhodochrosite (10 gp). White pearl (160 gp). Moss agate (10 gp). Black pearl (1300 gp). Chalcedony (60 gp). Banded agate (10 gp). Coral (160 gp). Golden yellow topaz (1300 gp). Rich purple corundum (400 gp). Aquamarine (1300 gp). Obsidian (10 gp). Jet (160 gp). Obsidian (10 gp). Emerald (400 gp). Clear bright green emerald (4000 gp). Chalcedony (60 gp). Alexandrite (1300 gp). Chalcedony (60 gp). Violet garnet (1300 gp). Deep green spinel (160 gp). Zircon (60 gp). Black pearl (1300 gp). Banded agate (10 gp). Freshwater pearl (10 gp). Carnelian (60 gp). 1 Major magic item.
Cloud Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is generally shirtless and showing off her tattooed chest. Her lavender fur, when down, is lengthy. She has yellow eyes.
Personality: She is a Priest first and foremost. She believes firmly that knowledge should be universal. She is skeptical of what others tell her and is slow to trust.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Healer, but she was a colossal failure. She has worked as a Priest like her mother before her.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 7 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: Amber (70 gp). Azurite (8 gp). Alexandrite (1400 gp).
Dain Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Dyer. His brown hair is thinning but still full. His eyes are green and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Bonds: Has a crush, Adventurer, Military, Job, Debt. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Damakos Caution, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His purple hair is braided into rings. His eyes are likewise gold.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Roofer profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 190 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

