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NPC Generator

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Advanced [show]


Blossom Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears red painted combat armor at almost all times. Her hair is short and white. Her hazel eyes have a joyful gleam in them most of the time.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Blossom grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she has comitted a past crime that haunts her to this day

Ideals: Artistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Blossom Hilltopple, Female Halfling Expert 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Arcana +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Auran, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Giselle Wesley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. Her chestnut hair is slicked back into a classic pompadour. Her gray eyes dart from person to person to random spaces in the air.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also hits on women, regardless of circumstances.

History: When she was but 7 years old her parents immigrated from the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and to find somewhere to settle down

Flaws: Mundane. Bonds: Has a crush, Immigrant, Mentor. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Giselle Wesley, Female Human Warlock 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 2000 cp. A roughly beaten golden orb (160 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Raer Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: Raer is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Raer never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Immigrant, In love. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Raer Iranapha, Male Half-Elf Cleric 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1100 sp.


Social Check DCs


Mehen Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his greataxe. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. His crest, while still mostly brass, has prominent grey streaks. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Spy in town.

History: He was born in the north. Mehen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Bonds: Guardian, Job, Immigrant, Adventurer. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Mehen Wivvyrholdalphiax, Male Dragonborn Ranger 4
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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