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NPC Generator

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Lvl.
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Advanced [show]


Reynard Riley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has wavy red hair. His eyes are likewise gray.

Personality: Eccentric and domineering, Reynard will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. He worked as a nervous Mayor and found it very stressful. He became a Mayor soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Fighting, Extrovert, Professionalism. Bonds: Poor, Job. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Reynard Riley, Male Human Expert 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp. Azurite (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Wiggens Reese, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan pants and tee shirts. His chestnut hair is cut short. His blue eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Wiggens's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: Born in the east to a Barkeep, Wiggens learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Wiggens Reese, Male Gnome Fighter 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Jane Churchill, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. She sports blonde long hair. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is used to getting what she wants. In part because she is a meticulous planner.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Jane took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: Sabotage a competitor; and to be a roofer again

Ideals: Professionalism, Gifted. Bonds: Poor, Nature, Mentor, Job. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Jane Churchill, Female Human Expert 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dee Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is heavily combed to the left. She has amber eyes and a white hat with a green feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Dee was born in the east. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. She has achieved small success as a Server.

Motivation: Further expansion of business.

Ideals: Persistence. Bonds: Poor, Job, Military, Religious. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Dee Wildheart, Female Halfling Druid 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 16 (+3)16 (+3)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Deep blue spinel (600 gp). Star rose quartz (50 gp).


Social Check DCs

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