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NPC Generator

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Advanced [show]


Bune Ambition, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She has a moderate pudge and is not very fit. Her blue hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She likes to make people angry or surprised. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. Her father was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is unsatisfied with her job; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Bune Ambition, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp.


Social Check DCs


Uzza Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a robe, a symbol of her god around her neck, and a whip on her belt. Her chestnut hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. The war was a terrible time for her, and Uzza does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Uzza Knack, Female Tiefling Warrior 3
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Morkral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Morkral took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Disciplined, Persistence. Bonds: Nature, Family, Job. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Morkral Deepdelver, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Vanchu Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her black hair down. She has a tattooed face.

Personality: Abrasive and pushy, she has a hard time making friends. She also is a firm believer in the womanly ideal.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her divine abilities were realized during a raid on her village. She has since lost track of the people in her past.

Motivation: She loathes her own lifestyle; and doesn't want to be a sailor and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Depressed. Bonds: Family. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Vanchu Gentry, Female Half-Orc Fighter 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 8 (-1)8 (-1)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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