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NPC Generator

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Lvl.
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Advanced [show]


Mehen Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green armored body suit, with a simple yellow line shooting up and back down. His scarlet crest is drawn into a tight pony tail with a dagger scrunchie. He is baby faced.

Personality: Aggressive, abrasive, and angry, Mehen embodies much of what other species detest in the Dragonborns. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mehen Hashphronyxadyn, Male Dragonborn Aristocrat 5
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)17 (+3) 9 (-1)18 (+4)
Skills Acrobatics +1, Persuasion +7
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +7

Possessions: 300 gp.


Social Check DCs


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown deerstalker hat and brown clothes. He has a small bristly mustache and wavy white hair. His brown unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Military. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Stanton, Male Human Barbarian 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Sardonyx (20 gp). Smoky quartz (20 gp).


Social Check DCs


Greeba Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light black in addition to tight pants. She sports chestnut long hair. Her blue eyes dart from person to person.

Personality: Calm and collected, she is a well trained Mercenary. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Greeba was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Flaws: Racist, Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Greeba Milton, Female Half-Orc Commoner 6
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time, and he perpetually has his dagger ready. With bright auburn hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Joker, Justice. Flaws: Disease. Bonds: Rich. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Koeth Iranapha, Male Elf Monk 10
Medium (4'11") Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Animal Handling +7
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +7

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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