Pelt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'10". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and her gloved hand is found clutching a axe. Her yellow fur, when down, is lengthy. Her yellow eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. She uses divination through singing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She was granted psionic powers by her dying sister.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Gifted. Flaws: Antagonistic, Mundane, Insomniac. Bonds: Rich. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20 pp. Red garnet (60 gp).
Anne Heiser, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'0" and wears clothing that is held on in multiple layers but all of it is in poor condition. She has red hair. Her amber eyes are passionate and lively.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.
History: Anne was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Her childhood dream was to be a Cook, but she was a colossal failure. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer, Job. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
Shava Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of rapiers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her silver hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves telling others what to do and how they should feel about things. Around other people she will do her best to conceal her emotions and appear jolly.
History: She comes from a rich northern family. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural halfling artifacts is her passion
Ideals: Fighting, Opinionated. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. Jade (60 gp). Lapis lazuli (11 gp).
Nalral Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears brown painted combat armor at almost all times. He has moderate length blonde hair. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: In love, Military. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Rock crystal (50 gp). Jet (150 gp). Sard (50 gp). Golden yellow topaz (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!


