Sarai Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a monstrous two handed axe. Her black hair is wavy and long. Her brown eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.
History: She served in the navy to pay for her family's outstanding loans. Sarai liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the north, certain she would find work there.
Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption
Flaws: Antagonistic. Bonds: Immigrant, Military, Nature, Criminal record. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Freshwater pearl (6 gp).
Dynamic Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'9" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a broad hat to cover his moderate length cinnamon fur. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dynamic took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Flaws: Addict. Bonds: In love, Nature. Occupation: Body Guard
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Criminal record. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (120 gp). 4 Alchemist’s fire.
Sweet Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. Her lavender fur, when down, is lengthy. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is overprotective of those who hire her services. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Stableman business at a young age. A gifted student she started as a Scribe, but she got bored and became a Stableman. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To protect her home; and meet up once more with her childhood friend
Flaws: Secretive. Bonds: Guardian, Military, Job, Adventurer. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 56 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Large well-done wool tapestry (400 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (900 gp). A delicate brass dragon egg (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!

