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NPC Generator

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Advanced [show]


Mâku Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is silver and curly. He wears large thick round spectacles.

Personality: Mâku is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Gifted, Athletic. Flaws: Insane. Bonds: Rich. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Mâku Ansley, Male Half-Orc Aristocrat 13
Medium (5'0") Half-Orc, Lawful Good (CR 13)
Armor Class 11
Hit Points 15 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)9 (-1) 12 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown costume with the symbols of death on his torso. His hair, while still mostly blonde, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Duergath was raised in a hard working conservative environment. A gifted student he started as a Adventurer, but he got bored and became a Beggar. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and sabotage a competitor

Ideals: Professionalism. Flaws: Insane. Bonds: Job. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Duergath Aranore, Male Dwarf Paladin 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. Banded agate (9 gp). Coral (130 gp). Amethyst (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloak Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a pastel suit. His red fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born into a rich family. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Flaws: Selfish. Bonds: Enemies, Rich, Adventurer, Has a crush. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Cloak Of Wine, Male Tabaxi Druid 13
Medium (5'8") Tabaxi, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 72 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 200 pp. Freshwater pearl (5 gp). Banded agate (5 gp). Azurite (5 gp). Sardonyx (70 gp). Pink pearl (160 gp). Jade (160 gp). Alexandrite (1100 gp). Tiger eye turquoise (5 gp). Violet garnet (1100 gp). Red garnet (160 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp).


Social Check DCs


Qemuel Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stableman. He is portly but not overly obese. He has wavy silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Qemuel was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Ideals: Joker, Entrepeneur. Bonds: Adventurer, Military. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Qemuel Sage, Male Tiefling Commoner 16
Medium (6'2") Tiefling, Chaotic Evil (CR 16)
Armor Class 9
Hit Points 51 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 14 (+2)19 (+4)
Skills Acrobatics +4, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +7

Possessions: 8000 gp. Eye agate (10 gp). Violet garnet (1400 gp). Hematite (10 gp). Freshwater pearl (10 gp). Deep blue spinel (1400 gp). Jet (160 gp). Lapis lazuli (10 gp). Zircon (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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