Adrex Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His gold crest is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Adrex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Soapmaker, who enjoyed hunting, Adrex was taken on many hunting expeditions. When Adrex reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break
Flaws: Secretive. Bonds: Military, Nature, Adventurer. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 14)
Armor Class 12
Hit Points 98 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Brown-green garnet (120 gp). Fiery yellow corundum (1100 gp). Violet garnet (1200 gp). Jade (120 gp).
Reynard Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He now mingles about in high society.
Motivation: To be a Shipwright again; and he has money and likes to spend it
Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 51 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp. Peridot (50 gp). Amethyst (120 gp). Eye agate (6 gp). Banded agate (6 gp). Amber (120 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meriele Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her mace. She wears a wide-brimmed hat to cover her moderate length chestnut hair. Her eyes are violet and catlike.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Server arts, while her father instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and her religion dominates her actions
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Server
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp.
Vilberg Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vilberg took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has since lost track of the people in his past.
Motivation: He wants revenge against brigands; and to reunite with his absent father
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Nature, Family, Enemies. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Rock crystal (50 gp). Eye agate (9 gp). 1 Silver holy symbol. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!

