Thava Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. Her silver crest is kept up in a ponytail inside a feathered hat. Her gold eyes peer out from beneath her feathered green hat.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Thava lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. By chance she met her brother recently and the two have been together since.
Motivation: She has a crush on the local Bowyer; and an old rival family wants her found
Ideals: Gifted. Bonds: Criminal record, Family, Immigrant, Has a crush. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 70 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +4
Possessions: 2100 gp. Solid gold idol (600 gp). Old masterpiece painting (2100 gp). A roughly beaten golden orb (50 gp).
Sweet Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She very much looks the part of a Guard. She has styled her orange fur well, parting it to the right. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Sweet was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Guard.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Poor. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Vicky Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair, when down, is lengthy. She wears a mask on her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Vicky was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Vicky took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Terran, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp.
Crampernap Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His fierce hazel eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Crampernap was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Job, Nature. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


