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NPC Generator

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Advanced [show]


Jarana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey armored body suit, with a simple green line shooting up and back down. Her moppish brown hair is in a traditional bowl cut. Her blue eyes are passionate and lively.

Personality: Jarana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the west, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Mason like her mother before her.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Jarana Loderr, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 310 gp.


Social Check DCs


Ownka Hayhurst, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear white clothing when she does not wear armor. She sports a flattop hair cut. She has several tiny sapphire earrings on each ear.

Personality: She will rave to anyone who will listen. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: She is wracked by social anxiety; and obtaining odd cultural human artifacts is her passion

Flaws: Insane, Disease, Fearful. Bonds: Rich, Criminal record, Adventurer. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Ownka Hayhurst, Female Half-Orc Rogue 11
Medium (5'4") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Halfling, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 60 pp. Eye agate (10 gp). Bloodstone (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a brown and grey robe with the hood down. His orange fur is thinning but still full. This blue eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and to reunite with his absent father

Flaws: Depressed, Fearful. Bonds: Nature, Adventurer, Family. Occupation: Interpreter

Voice: American accent

Attributes [hide]

River In the Wind, Male Tabaxi Warrior 4
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Zircon (40 gp). Blue quartz (16 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Sammal Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He keeps his black hair in a flapper bob. His red eyes peer out from beneath his wide-brimmed black hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He became a Server soon after.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Job, Slave. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Sammal Loyalty, Male Tiefling Commoner 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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