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NPC Generator

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Advanced [show]


Adran Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Beggar uniform. His silver hair is cut jaggedly and amateurishly. His green eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: To be a Unemployed again.

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Job, Religious. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Adran Floshem, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Aelar Withrethin, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his brother before him, after school he went straight into learning to become a Healer. He struck the Healer job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Aelar Withrethin, Male Elf Wizard 10
Medium (4'9") Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Medicine +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1600 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (800 gp). Solid gold idol (700 gp). Sapphire pendant on gold chain (800 gp). Large well-done wool tapestry (500 gp). A silver and pearl hairclip (70 gp).


Social Check DCs


Griselda Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Energy wise she seems alert and responsive.

History: She was born on a small isolated farm. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a locksmith and was forced into it by her family

Ideals: Professionalism. Flaws: Addict. Bonds: Religious, Nature, Family. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Griselda Kenley, Female Human Monk 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Fargas Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes dart from person to person.

Personality: Eccentric and domineering, Fargas will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Fargas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Gifted. Flaws: Impulsive, Insomniac. Bonds: Religious. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Fargas Silvereyes, Male Halfling Sorcerer 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)8 (-1) 8 (-1)5 (-3)
Skills Acrobatics +7, Persuasion +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Cloth of gold vestments (110 gp). Carved bone or ivory statuette (80 gp). 1 Minor magic item.


Social Check DCs

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