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NPC Generator

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Advanced [show]


Serpent Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries greatswords. His beige fur is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Serpent is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the south. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Serpent Of Winter, Male Tabaxi Aristocrat 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Deception +5, Nature +7
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Ignan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 19000 sp. Moss agate (5 gp). Citrine (20 gp). Black pearl (200 gp). Chrysoprase (20 gp). Hematite (5 gp). Eye agate (5 gp). Violet garnet (200 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, black cloak. He has styled his rusty crest well, parting it to the left. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Zedaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and an old rival family wants him found

Ideals: Gifted, Justice. Flaws: Shy. Bonds: Nature, Family. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Ranger 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs


Whurbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male has a large grey mantle and cape that has been intricately interwoven into his brown robe. He is tall, broad shouldered and powerfully built. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Calm and collected, he is a well trained Shipwright. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Shipwright.

Motivation: An old rival family wants him found; and expand his business

Ideals: Logical. Bonds: Job, Slave, Nature, Family. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Whurbin Gorunn, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Cockaby Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting blue shirt and pants. His long silver hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Roofer. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Wants a kiss; and to reunite with his old friends

Flaws: Addict. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Cockaby Shadowcloak, Male Gnome Commoner 13
Small (3'8") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 45 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +8, Deception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 2000 gp. Large well-done wool tapestry (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver comb with moonstones (900 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Black velvet mask with numerous citrines (100 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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