Ea Hope, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears bulky black painted plate armor. Her hair is cut close to her head. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is unsatisfied with her job; and an old rival family wants her found
Ideals: Joker. Flaws: Insane. Bonds: Family, Religious, Job. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 24 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp.
Kristryd Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is smooth and relatively long. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also hits on women, regardless of circumstances.
History: Kristryd was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. In her 10th year, her parents were killed by a giants raid, leaving Kristryd alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Kristryd was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Sabotage a competitor; and she has a crush on the local fisher
Bonds: Adventurer, Job, Has a crush, Poor, Enemies. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Dimble Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He likes to wear ponchos typically of a light blue in addition to tight pants. His whole body is exceptionally muscular. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Stylist profession.
History: He was born in a small plains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to be a stylist again
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +6
Possessions: 300 gp.
Yurk Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He sports a flattop hair cut. He has blue eyes and a white hat with a pastel feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Yurk was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He feels threatened by others.
Ideals: Justice. Flaws: Fearful. Bonds: Family, Enemies. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 17)
Armor Class 14
Hit Points 93 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 |
Possessions: 700 pp. Malachite (8 gp). Violet garnet (1100 gp). Star rose quartz (60 gp). Red spinel (90 gp). Hematite (8 gp). Red-brown spinel (90 gp). Blue quartz (8 gp). Alexandrite (1100 gp). Rhodochrosite (8 gp). Golden pearl (90 gp). Black pearl (1100 gp). Blue quartz (8 gp). Star ruby (600 gp). Black pearl (1100 gp). Onyx (60 gp). Eye agate (8 gp). Star ruby (600 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


