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NPC Generator

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Advanced [show]


William Ryley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. His childhood dream was to be a Unemployed, but he was a colossal failure. He has drifted from career to career and currently works as a Baker.

Motivation: He would like to get married and retire; and money/treasure

Ideals: Extrovert. Bonds: Rich, Has a crush, Nature, Job. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

William Ryley, Male Human Wizard 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Dazzazn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length blue crest. His eyes are gold.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Dazzazn grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Professionalism. Bonds: Adventurer, Rich. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Dazzazn Ghaallixirn, Male Dragonborn Fighter 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 400 gp. Violet garnet (1500 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs


Gormogord Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red cloak and cross-gartered brown stockings. His brown hair is heavily combed to the right. His eyes are blue and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Merchant, but he was a colossal failure. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Greedy, Impulsive. Bonds: Rich, Job. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Gormogord Jamjar, Male Halfling Commoner 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Duvamil Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. Her moppish auburn hair is in a traditional bowl cut. Her hazel unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Duvamil was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted from career to career and currently works as a Seamstress.

Motivation: She wants to meet her childhood hero.

Ideals: Joker. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Duvamil Musgraben, Female Gnome Sorcerer 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp. 1 Holy water. 3 Thunderstones. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs

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