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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Giselle Darby, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has a moderate pudge and is not very fit. She has styled her brown hair well, parting it to the left. Her blue unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the east, but her parents moved at a very young age to the west. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: She is wracked by social anxiety; and wants to work out more often

Ideals: Artistic. Flaws: Disease, Shy, Fearful. Bonds: Immigrant. Occupation: Marshal

Voice: German accent

Attributes [hide]

Giselle Darby, Female Human Expert 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 8 (-1)9 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Ella Altham, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case and is in decent physical shape. Her hair is greying and her face has many wrinkles. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the west her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ella. Recently she has begun working with bootleggers and crooks.

Motivation: She feels threatened by others; and seeks redemption

Flaws: Addict, Fearful. Bonds: Enemies, Poor, Criminal record. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ella Altham, Female Human Sorcerer 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp.


Social Check DCs


Aelar Amakiir, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears baggy tan pantaloons and a black scarf. He wears his red hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Aelar was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and he wants to get laid

Ideals: Philantrophist. Bonds: Has a crush, Job, Nature. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Aelar Amakiir, Male Elf Fighter 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 9 (-1)17 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Corkitron Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His auburn hair is thinning but still full. His eyes are blue and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Corkitron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Fighting, Persistence, Logical. Flaws: Antagonistic, Fearful. Bonds: Mentor. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Corkitron Hilltopple, Male Halfling Expert 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 8 (-1)10 (+0)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 pp. Onyx (30 gp). 1 Banded mail.


Social Check DCs

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