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NPC Generator

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Advanced [show]


Carrie Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair, while still mostly black, has prominent grey streaks. His eyes are amber and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Carrie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Religious, Enemies. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Carrie Boleem, Male Half-Elf Aristocrat 11
Medium (5'1") Half-Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Nature +5, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 250 pp. Blue quartz (13 gp). White pearl (70 gp). Blue quartz (13 gp). Amethyst (70 gp). Blue quartz (13 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Spear Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears skinny pants and wears a brown and black robe with the hood down. His brown fur, when down, is lengthy. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a plains tribe. Spear liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Adventurer, Nature, Job, Family. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Spear Hummingbird, Male Tabaxi Sorcerer 6
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 8000 sp.


Social Check DCs


Oloric Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a mace. He has styled his golden hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Tailor.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Opinionated. Flaws: Shy, Disease, Fearful. Bonds: Poor, Job. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Oloric Rumnaheim, Male Dwarf Expert 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +2

Possessions: 400 pp.


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fighting clothing, which leaves very little to the imagination. Her tied-back hair is chestnut. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She believes the world needs to unite to get rid of goblins once and for all.

History: A powerful brothel owner made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Menny fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against goblins.

Ideals: Fighting, Athletic. Flaws: Emotional. Bonds: Enemies, Mentor. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Menny Ironhide, Female Gnome Fighter 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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