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NPC Generator

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Advanced [show]


Millicent Tatum, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear brown clothing when she does not wear armor. Her white hair is cut short with large spiked bangs in the front. Her fierce green eyes like to dwell on things.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The war was a terrible time for her, and Millicent does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a desert tribe. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Military, Nature, In love. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Millicent Tatum, Female Human Monk 2
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Trynnicus Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brass crest is thinning but still full. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast mountains. Trynnicus liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trynnicus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Wants to raise his children well; and he wants revenge against gnolls

Ideals: Passionate. Flaws: Impulsive. Bonds: Nature, Enemies, Family. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Trynnicus Kerrhylon, Male Dragonborn Commoner 5
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)19 (+4) 12 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp. Azurite (11 gp). Black star sapphire (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zepar Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Zepar wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Fighting. Bonds: Poor, Religious, Mentor. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Zepar Clever, Male Tiefling Barbarian 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Celestial, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 110 gp.


Social Check DCs


Armara Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blue hair, when down, is lengthy. Her eyes, though not visible through her cowl, are gold.

Personality: She dislikes all the random violence that takes place in the south. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. A freak accident while working with her Tailor father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Pacifist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Armara Pursuit, Female Tiefling Adept 8
Medium (4'7") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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