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Advanced [show]


Surina Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized ruby on her right hand. She has moderate length rusty crest. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Surina hails from a village terrorized by brigands. In her 17th year, her parents were killed by a brigands raid, leaving Surina alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Servant.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Cynical. Bonds: Rich, Enemies, Job, Debt. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Surina Chumbyxirinnish, Female Dragonborn Adept 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Luthra Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. During her travels, Luthra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Luthra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Luthra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Revenge; and meet up once more with her childhood friend

Flaws: Disease, Antagonistic, PTSD. Bonds: Adventurer, Enemies. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Luthra Nucklestamp, Female Gnome Druid 10
Small (3'0") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +4, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Infernal, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 800 gp. Golden yellow topaz (400 gp). Alexandrite (400 gp). Sardonyx (30 gp). Golden yellow topaz (400 gp). Rose (30 gp). Black star sapphire (400 gp). Malachite (12 gp). Zircon (30 gp).


Social Check DCs


Az-Bror Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the south. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He has passion for adventuring and risk.

Flaws: Addict, Antagonistic. Bonds: Adventurer, Immigrant, Slave. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Az-Bror Tyndall, Male Half-Orc Druid 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 5000 sp. Blue quartz (15 gp). Moss agate (15 gp). Violet garnet (1200 gp). Black pearl (1200 gp).


Social Check DCs


Aramil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Priest. His long white hair reaches down to his waist. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aramil's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Passionate. Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Aramil Mellerelel, Male Elf Warrior 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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