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NPC Generator

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Advanced [show]


Avice Clifton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She usually wears her grey robe and has her scimitar always slung over her shoulder. She has wavy chestnut hair. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Disciplined, Fighting. Flaws: Impulsive, Insane. Bonds: Rich. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Avice Clifton, Female Human Commoner 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)10 (+0) 7 (-2)4 (-3)
Skills Performance -1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. His skin is fair and his fingers are delicate and long. His red hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Military, Adventurer. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Trym Wentworth, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Riswynn Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin blue vertical stripes and green pants. Her blonde hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Beggar business.

History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. She used her abilities to trick people and travel the world for free.

Motivation: Someone believes her a fraud; and revenge

Ideals: Persistence, Logical. Bonds: Job, Criminal record, Enemies. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Riswynn Trollbleeder, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)17 (+3) 10 (+0)6 (-2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal, Aquan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


John Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely violet suit with black socks and a vest with buckled shoes. With bright blonde hair and a scraggly beard. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Flaws: Shy, Secretive. Bonds: Family, Military, Adventurer. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

John Horineth, Male Half-Elf Warlock 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 120 gp. Moss agate (5 gp). Deep blue spinel (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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