Adelaide Home, Female Human [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. Her silver hair is kept up in a ponytail inside a feathered hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Navigator arts, while her mother instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Miller again; and money/treasure
Ideals: Entrepeneur. Flaws: Shy, Insomniac. Bonds: Rich, Job. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Pink pearl (140 gp).
Aura Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft red waves gently in the breeze. She carries with her a set of scythes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her gray fur is lengthy. She has hazel eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is skeptical of what others tell her and is slow to trust.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Slave. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp. Moonstone (50 gp). Obsidian (11 gp). 3 Acid flasks.
Herleva Westcott, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. Her brown hair is well kept. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy, self-centered, vain, and jealous.
History: Herleva was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their daughter. She worked as a Barrister, and she later adopted a second daughter.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Selfish, Racist. Bonds: Family, Adventurer. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Darkwood Buckler.
Azdûsh Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal music training, and achieved minor success. He was granted druidic powers by his dying sister.
Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Gifted, Artistic. Bonds: Religious, Poor, Adventurer. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Healer’s kit. 1 Hourglass. 1 Silk rope.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

