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Damakos Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a green suit, red shirt, and brown tie. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: Gifted from a young age, Damakos studied abroad. Damakos liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: To unite with his brother; and to be a junk dealer again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Damakos Idea, Male Tiefling Ranger 18
Medium (5'4") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 141 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)18 (+4) 14 (+2)17 (+3)
Skills Deception +9, Survival +8
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Druidic, Auran
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603221

Possessions: 800 pp. Fire opal pendant on a fine gold chain (800 gp). Jeweled electrum ring (7000 gp). Sapphire pendant on gold chain (3000 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (4000 gp). Carved bone or ivory statuette (20 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (800 gp). Silver chalice with lapis lazuli gems (170 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oriff Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has done her best to style her auburn hair to look like a famous performer. Her brown eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Athletic, Fighting, Gifted. Flaws: Mundane, Insane. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Oriff Rumnaheim, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 12 (+1)5 (-3)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp.


Social Check DCs


Elysande Langston, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear brown pants and tee shirts. She wears a feathered hat to hide her balding. Her eyes are likewise gray.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Greedy. Bonds: Adventurer, Rich, Nature. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elysande Langston, Female Human Rogue 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 22000 cp.


Social Check DCs


Anbera Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Anbera will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anbera took refuge in the ruined castle and found the beat up longsword and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Extrovert, Gifted, Entrepeneur. Bonds: Nature, Job. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Anbera Balderk, Female Dwarf Paladin 9
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 14
Hit Points 66 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Stealth +7, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1700 gp. Jeweled electrum ring (2000 gp).


Social Check DCs

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