Nuraval Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Fighting, Artistic. Flaws: Depressed, Fearful. Bonds: Adventurer. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 pp.
River Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His long red fur is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, River managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Meet up once more with his childhood friend; and wants to raise his children well
Ideals: Optimist. Bonds: Adventurer, Criminal record, Rich, Family. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 600 gp.
Georgina Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Georgina is combative with any and all who dare try her patience in the slightest.
History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Georgina was left her mother's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Justice. Flaws: Terse. Bonds: Rich, Nature, Military. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 32 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. A delicate silver chain set with a tourmaline (30 gp). An abacus with copper, silver and gold markers (90 gp).
Trail Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown armored body suit, with a simple black line shooting up and back down. His white fur is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Trail was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 4 years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Addict. Bonds: Job, Military. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 24 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1100 gp. Chalcedony (30 gp). Jasper (30 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


