Thorin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly longbows and morningstars. His black hair is kept up in a ponytail inside a deerstalker hat. His amber eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. Thorin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Bonds: Rich, Criminal record, Job, Family, Nature. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp.
Sorath Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. She keeps her black hair in a pixie cut. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. A few years later when the south was not economically sound they moved to her current location. Since then, she has sought to make the best of life.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and many brigands want her driven away
Ideals: Fighting, Optimist. Bonds: Immigrant, Religious, Enemies. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 46 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 6 (-2) | 7 (-2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Terran, Abyssal, Infernal
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2
Possessions: 800 gp. Brown-green garnet (110 gp). Azurite (9 gp). Bloodstone (80 gp). Obsidian (9 gp). 1 Minor magic item.
Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears black painted combat armor at almost all times. He has green crest. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Justice, Logical. Flaws: Disease, Insomniac. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Sardonyx (40 gp). Chrysoprase (40 gp).
Cockaby Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his golden hair well, parting it to the left. He has green eyes and a tan hat with a black feather.
Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.
History: Born in the north to a Detective, Cockaby learned a great deal about his mother's area of expertise. A freak accident while working with his Barber mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Disease, Selfish, Addict. Bonds: Poor, Job. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1000 sp. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!

