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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quick Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears bulky brown painted plate armor. His lavender fur, when down, is lengthy. His eyes are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Military, Enemies. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Of Claws, Male Tabaxi Warrior 3
Medium (6'10") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of magic on her torso. She carries a battered greataxe and tarnished warhammer as well. She has done her best to style her silver hair to look like a famous performer. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a great chef.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered north to less war torn lands. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Menny fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable, Gifted. Flaws: PTSD. Bonds: Rich. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Menny Ironhide, Female Gnome Paladin 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. He has a long red beard with little hanging trinkets. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: Nordak hails from a village terrorized by brigands. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Many brigands want him driven away.

Ideals: Disciplined, Logical, Gifted. Bonds: Enemies. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp. 2 Tanglefoot bags.


Social Check DCs


Daar Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. She wears a feathered hat to cover her moderate length bronze crest. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Joker, Gifted, Persistence. Bonds: Rich, Military. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Daar Mohradyllion, Female Dragonborn Adept 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs

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