Mehen Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His gold crest has been sun bleached extensively. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Athletic, Artistic. Flaws: Shy, PTSD. Bonds: Job. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Chrysoberyl (110 gp). Smoky quartz (30 gp). Coral (110 gp).
Shivering In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His fur is yellow and very short. He has copper eyes and a pastel hat with a tan feather.
Personality: A skeptical and narcissistic man, Shivering's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Shivering was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable, Persistence. Bonds: Adventurer, Job, Enemies. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 26000 cp. 1 Minor magic item.
Breena Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears dark leathers with embroidery. Her red hair is cut jaggedly and amateurishly. Her eyes are brown and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gifted student she started as a Bellfounder, but she got bored and became a Spice Merchant. She's since become an addict/alcoholic.
Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Job, Religious. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 20000 cp. Bloodstone (40 gp). Brown-green garnet (150 gp). 1 Minor magic item.
Mormog Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Mormog does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Mormog was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His childhood dream was to be a Cook, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.
Motivation: He's looking for his big break; and he feels kind of lost in life
Flaws: Depressed. Bonds: Job, Military, Poor, Adventurer. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Undercommon
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

