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NPC Generator

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Lvl.
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Advanced [show]


Jak TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Detective does. He is physically well-built. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal singing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism, Artistic. Bonds: Job, Rich. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Jak TellPenny, Male Halfling Fighter 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 15
Hit Points 56 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)14 (+2) 7 (-2)12 (+1)
Skills Athletics +3
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 70 pp. Bloodstone (50 gp). Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Zepar Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is heavily combed to the right. His eyes are silver and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist. Flaws: Impulsive, Insane. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Zepar Knack, Male Tiefling Barbarian 7
Medium (6'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)13 (+1) 15 (+2)19 (+4)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Glim Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and white with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: Glim was born the youngest of three triplets. One day when Glim was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Glim was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and he is greedy

Flaws: Antagonistic, Shy, PTSD. Bonds: Family, Rich. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Glim Nucklestamp, Male Gnome Warlock 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 16 (+3)6 (-2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahinar Wing, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt, and a wedding ring on her left hand. With wild auburn hair. Her amber eyes are passionate and lively.

Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Ahinar took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Ahinar never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Joker, Gifted. Bonds: In love, Family, Military. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Ahinar Wing, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 4 (-3)18 (+4) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 4000 cp. 2 Smokesticks.


Social Check DCs

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