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NPC Generator

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Advanced [show]


Dagger In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length orange fur. Her eyes are hazel and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her father raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Miner again; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Nature, Military. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Dagger In the Storm, Female Tabaxi Commoner 6
Medium (5'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Investigation +4, Survival +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 60 pp.


Social Check DCs


Marastyr Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in a clean brown cloak covering her clean studded leather. She sports a flattop hair cut. She wears a mask on her face.

Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Shipwright business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Shipwright. She hasn't been sleeping well lately.

Motivation: Further expansion of business; and balancing her hectic life and new shipwright responsibilities is difficult

Ideals: Disciplined. Flaws: Insomniac. Bonds: Slave, Job. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Marastyr Hammerstone, Female Dwarf Sorcerer 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 120 pp. Sardonyx (50 gp). Banded agate (15 gp). Rose (50 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Nikki Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears red cloth garments or leather armor. Her hair is black and curly. She has gleaming, smiling amber eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her mother raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Fighting. Bonds: Criminal record, Nature. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Nikki Whispermouse, Female Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +7, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trynnicus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Locksmith uniform. His green crest is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Bonds: Job, Has a crush, Mentor. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Trynnicus Shestendeliath, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)7 (-2) 8 (-1)19 (+4)
Skills Acrobatics +6, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 2 Antitoxin.


Social Check DCs

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