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Windy Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. He has styled his brown fur well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Windy isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Flaws: Disease, PTSD. Bonds: Rich. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Windy Of Wine, Male Tabaxi Paladin 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs


Muggrish Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a robe, a symbol of luck around his neck, and a longbow on his belt. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a slaver, Muggrish was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist, Justice. Bonds: Criminal record, Mentor. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Muggrish Soames, Male Half-Orc Cleric 9
Medium (5'0") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Athletics +5, Insight +7
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Cimer Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a green and brown handkerchief worn on his right side. He is muscular with a powerful set of arms. He has brown hair. His eyes are gold.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dyer father left him crippled. He now mingles about in high society.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Cimer Brilliance, Male Tiefling Sorcerer 13
Medium (5'11") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 50 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)16 (+3) 13 (+1)19 (+4)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 3000 gp. Chrysoprase (70 gp). Chrysoberyl (160 gp). Coral (160 gp). Star rose quartz (70 gp). Deep green spinel (160 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky brown painted plate armor. His gray fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: Ethereal hails from a village terrorized by gnolls. Ethereal was born on a far northern forest where he grew up under the tutelage of his mother, an expert Gardener. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud; and he would like to get married and retire

Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Has a crush, Enemies. Occupation: Gardener

Voice: French accent

Attributes [hide]

Ethereal Mist, Male Tabaxi Commoner 6
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. Onyx (80 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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