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Advanced [show]


Igden Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue shirt with thin brown vertical stripes and black pants. He has wavy golden hair. He has several tiny jet earrings on each ear.

Personality: Igden is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Armorer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Armorer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Job, Mentor. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Igden Wildwander, Male Gnome Warrior 14
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 102 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Deception +7, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. Deep blue spinel (1300 gp). Peridot (30 gp). Brown-green garnet (160 gp). Blue quartz (9 gp). Amethyst (160 gp). Coral (160 gp). White opal (1300 gp). Black star sapphire (1300 gp). Jacinth (5000 gp). Malachite (9 gp). Lapis lazuli (9 gp). White opal (1300 gp). Peridot (30 gp). Golden yellow topaz (1300 gp). Amethyst (160 gp). 1 Medium magic item.


Social Check DCs


Oren High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears a faded coat and loose pants complete with deerstalker hat. He has a very tight haircut. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Poor, Adventurer, Guardian. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oren High-hill, Male Halfling Cleric 16
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +8, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 9000 gp. Deep blue spinel (1000 gp). Banded agate (16 gp). Black opal (1500 gp). Rhodochrosite (16 gp). Sardonyx (60 gp). Blue quartz (16 gp). Violet garnet (1000 gp). Eye agate (16 gp). Blue sapphire (1500 gp). Eye agate (16 gp). Deep blue spinel (1000 gp). Amber (80 gp). 1 Medium magic item.


Social Check DCs


Tiaathque Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has styled her black hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born in the south to a Masseuse, Tiaathque learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Masseuse like her father before her.

Motivation: Expand her business; and she wants to meet her childhood hero

Flaws: Racist. Bonds: Guardian, Job, Family, Adventurer. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Tiaathque Ryoma, Female Half-Elf Warlock 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)18 (+4) 7 (-2)12 (+1)
Skills Stealth +5, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Infernal, Sylvan, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 700 gp. Obsidian (16 gp). Black star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Alice Willoughby, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a brown and black handkerchief worn on her right side. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alice took refuge in the large cave and found the beat up hammer and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the south.

Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Willoughby, Female Human Expert 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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