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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Thackeray, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear grey clothing when he does not wear armor, and a wedding ring on his left hand. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Elven culture. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Logical, Gifted. Flaws: Racist, Mundane. Bonds: In love, Rich. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Thackeray, Male Human Ranger 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Balimaar Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is bristling with hidden weapons, mostly morningstars and maces. He has a long golden beard with little hanging trinkets. He has blue eyes and a brown hat with a tan feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Balimaar Walpole, Male Human Rogue 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 cp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Sweet Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large pastel jacket and is in decent physical shape. Her white fur is lengthy. Her eyes are blue and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses divination through singing.

History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Sweet Of Claws, Female Tabaxi Bard 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)7 (-2) 10 (+0)17 (+3)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Audhild Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears just a brown suit. She wears her black hair up. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To reunite with her old friends; and she feels the way she acts is they only way to get by in the world

Ideals: Passionate, Logical, Impeccable. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Audhild Balderk, Female Dwarf Wizard 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Moss agate (16 gp).


Social Check DCs

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