Eloise Ansley, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of hammers on her belt, each one with a opal on the hilt. She has slicked back auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of northern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She has dedicated herself to building a better kind of golem.
Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Entrepeneur. Flaws: Insane, Fearful. Bonds: Immigrant, Adventurer. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 5 (-3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Juliana Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Her hair is golden and very short. She has a dull look in her gray eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also hits on women, regardless of circumstances.
History: She was born on a small isolated farm. Her childhood dream was to be a Laborer, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Logical. Bonds: Job, Has a crush, Nature, Rich. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
Possessions: 8000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Jaxi Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of whips on her belt, each one with a amethyst on the hilt. She keeps her silver crest in a flapper bob. Her eyes are likewise red.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of southern immigrants she idolized her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Hunter job and began her own company from there.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Bradly, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his blonde hair to look like a famous performer. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Shipwright, who enjoyed hunting, Simon was taken on many hunting expeditions. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Opinionated, Philantrophist. Bonds: Nature, Adventurer. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 6000 sp. Solid gold idol (800 gp). A roughly beaten golden orb (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!


