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NPC Generator

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Advanced [show]


Ownka Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. She wears her black hair down. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Ownka hails from a village terrorized by orcs. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her old friends; and obtaining odd cultural half-elven artifacts is her passion

Flaws: Shy. Bonds: Rich, Enemies, Adventurer. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Ownka Beverly, Female Half-Orc Aristocrat 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. 2 Smokesticks.


Social Check DCs


Drifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. Her black fur is kept up in a ponytail inside a deerstalker hat. She has green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Drifting grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To reunite with her old friends.

Flaws: Antagonistic. Bonds: Enemies, Adventurer, Job. Occupation: Priest

Voice: American accent

Attributes [hide]

Drifting Wind, Female Tabaxi Aristocrat 8
Medium (4'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 9
Languages Common, Auran, Infernal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6

Possessions: 200 gp. Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his sickle. He has a long silver beard with little hanging trinkets. He has gray eyes and a grey hat with a green feather.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Gifted, Athletic. Bonds: Rich, Slave. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Fargrim Ungart, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 9 (-1)5 (-3)
Skills Arcana +3, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 700 sp. Fiery yellow corundum (500 gp). Star rose quartz (80 gp). Blue quartz (5 gp). 1 Half-Plate.


Social Check DCs


Burgell Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy chestnut hair. His fierce green eyes like to dwell on things.

Personality: Burgell speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Fighting, Impeccable, Entrepeneur, Logical. Flaws: Impulsive. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Burgell Oomtrowl, Male Gnome Warrior 10
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 68 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs

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