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NPC Generator

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Advanced [show]


Ilanis Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears baggy blue pantaloons and a grey scarf. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Bounty Hunter, her mother struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has decided she is irredeemable.

Ideals: Optimist. Bonds: Slave, Adventurer, Poor, Criminal record. Occupation: Priest

Voice: Whispers

Attributes [hide]

Ilanis Goltorah, Female Elf Barbarian 4
Medium (4'11") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 4 (-3)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp. 3 Thunderstones. 1 Everburning torch. 1 Everburning torch. 8 Acid flasks.


Social Check DCs


Herleva Browning, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length white hair. Her eyes are a pleasant gray.

Personality: She acts crazy and hedonistic. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Herleva Browning, Female Human Ranger 7
Medium (5'1") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 4 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a pastel cloak and cross-gartered tan stockings. She wears her gray fur up. Her fierce hazel eyes like to dwell on things.

Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Flame hails from a village terrorized by goblins. In her 11th year, her parents were killed by a goblins raid, leaving Flame alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid; and to settle down with her crush

Flaws: Antagonistic. Bonds: Adventurer, Enemies, Immigrant, Has a crush. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Flame Of Spirit, Female Tabaxi Commoner 5
Medium (5'8") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 7 (-2)9 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Anne Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. Her brown hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Anne studied abroad. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur, Gifted. Flaws: Shy, Fearful. Bonds: Family. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Anne Sunmeadow, Female Halfling Expert 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 pp. Fiery yellow corundum (1000 gp). Red-brown spinel (140 gp). Eye agate (6 gp). White pearl (140 gp).


Social Check DCs

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