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NPC Generator

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Advanced [show]


Breena Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan Stetson hat and tan clothes. She wears a Stetson hat to cover her moderate length brown hair. Her eyes, though not visible through her cowl, are gray.

Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Breena lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Mayor, but she got bored and became a Masseuse. She inherited the family business which she has now maintained for 12 years.

Motivation: To find somewhere to settle down; and expand her business

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Family, Job. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Breena Fiddlefen, Female Gnome Cleric 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. Aquamarine (400 gp). Amber (40 gp). Deep green spinel (40 gp). Golden yellow topaz (400 gp).


Social Check DCs


Windy Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and muscular, this northern man wears a tight fitting brown shirt and pants. He has yellow fur. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Windy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Windy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Racist, Insane. Bonds: Criminal record, Poor. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Windy Mist, Male Tabaxi Fighter 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 93 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Selfish. Bonds: Adventurer, Poor. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Enialis Xiloscient, Male Half-Elf Commoner 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 8 (-1)10 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Tourmaline (70 gp). Rose (20 gp). Deep blue spinel (1600 gp). 1 Alchemist’s fire. 3 Acid flasks. 3 Thunderstones.


Social Check DCs


Ea Generous, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her green robe and has her falchion always slung over her shoulder. Her blue hair is slicked back into a classic pompadour. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Animals are drawn to her, and she is able to talk to them.

History: She was born in the west. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the west, certain she would find work there.

Motivation: She is wracked by social anxiety; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Ea Generous, Female Tiefling Cleric 5
Medium (5'3") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp.


Social Check DCs

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