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NPC Generator

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Advanced [show]


Brug Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin blue vertical stripes and brown pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is silver and curly. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Brug embodies much of what other species detest in the Half-Orcs. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is greedy

Flaws: Disease, Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Brug Langston, Male Half-Orc Warrior 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Gilbert Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His chestnut hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves painting and to teach people painting more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur, Artistic, Optimist. Flaws: Insane. Bonds: Adventurer. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Gilbert Hardy, Male Half-Elf Adept 4
Medium (5'4") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Ethereal Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown small hat and brown clothes. His fur is greying and his face has many wrinkles. He is baby faced.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west, but his parents moved at a very young age to the east. Ethereal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: To pay off his debts; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Athletic. Bonds: Job, Rich, Immigrant, Nature, Debt. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Ethereal Grass, Male Tabaxi Druid 3
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +1, History +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Violet garnet (300 gp). Red spinel (140 gp).


Social Check DCs


Heward Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Heward's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer, Guardian. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Heward Richie, Male Half-Elf Monk 10
Medium (5'11") Half-Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 6 (-2)17 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 8
Languages Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 230 pp. Jeweled anklet (1000 gp). A roughly beaten golden orb (160 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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