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NPC Generator

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Advanced [show]


Randal Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears a yellow shirt with thin blue vertical stripes and yellow pants. His clothes are grease stained in places. His hair is long and golden with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the south. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Pacifist. Bonds: Poor, Immigrant, Military, Religious. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Randal Kane, Male Half-Elf Rogue 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)10 (+0) 12 (+1)6 (-2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 400 sp. Aquamarine (200 gp).


Social Check DCs


Kellen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has a slight overbite and is overall scrawny. His hair is short and golden. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Doctor, Kellen learned a great deal about his father's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Gifted. Bonds: Slave, Job, In love, Family. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Kellen Fapplestamp, Male Gnome Aristocrat 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Athletics +0, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp. 1 Magnifying glass.


Social Check DCs


Grom Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear white clothing when he does not wear armor. His golden hair is knotted and matted. His eyes are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. His childhood dream was to be a Sailor, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.

Motivation: He's attracted to the PC; and to be a sailor again

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Mentor, Job, Has a crush. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Grom Soames, Male Half-Orc Ranger 5
Medium (5'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair and beard is wavy and long. His eyes are a pleasant blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Impulsive, Mundane. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Ozyman Shadowquick, Male Halfling Bard 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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