Traulam Loccisano, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is black and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves telling others what to do and how they should feel about things. She is used to getting what she wants. In part because she is a meticulous planner.
History: When she was but 3 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Opinionated, Professionalism. Bonds: Poor, Immigrant, Criminal record. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 7 (-2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Pyntle Pingun, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this western woman is wearing a long, tan, dusty cloak. She has done her best to style her black hair to look like a famous performer. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Pyntle speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is frequently practicing swordplay.
History: She was born to loving parents in a slum to the west. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Military, Poor, Religious. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Eldeth Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown broad hat and brown clothes. She has a moderate pudge and is not very fit. Her white hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eldeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eldeth took refuge in the ruined castle and found the beat up sickle and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk
Ideals: Extrovert, Fighting. Bonds: Nature, Rich, Adventurer, Religious. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp.
Caeldrim Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" northern man, he has a large yellow mantle and cape that has been intricately interwoven into his green robe. He has chestnut hair. His eyes are green and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Nature, Adventurer. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 400 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (30 gp). Gold music box (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


